I contributed to the Obduction Kickstarter and have received my digital versions of Obduction. Click on the ‘Local Files’ tab and select ‘Browse Local Files’. The general impression I'm getting is that the combination of system and video RAM seems most crucial (perhaps the speed of each of them too?), with an SSD offering improvements on top of that, but that's probably not a universal truth either. In Steam, right click on Obduction and select ‘properties’. So at this point it's difficult to say what works well and what doesn't. A cinematic VR marvel from the creators of Myst Incredibly immersive atmosphere, breathtaking sounds and visuals, truly. Its imaginative worlds drive a player’s desire to explore, observe and discover. Built in Unreal Engine 4, Obduction has a stunning visual aesthetic. ![]() And in both of those cases, my pagefile size was set to only 200 MB, which seemed to be hindering multiple people until they allocated more space. VR enables Cyan to elevate their craft to a whole new level. Now the weird thing from where I'm sitting is that, even when I originally had the game installed on my traditional HDD (which is an HGST 3TB drive I believe), I was still getting load times of around 20 seconds the only exception was when I started the game for the first time and loaded my saved game, but even that was under a minute. You can download Obduction - Original Sound Track and top steam games with GameLoop to play on PC. GeForce GTX 970 4GB (well really 3.5 GB according to that class-action lawsuit) For instance, I can honestly tell you that I've been achieving sub-10-second loading times between worlds with the following hardware: ![]() Extreme steps like those may legitimately help some people out, but the strange thing is that they don't seem to be necessary across the board.
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